Towards the definition of a framework and grammar for game analysis and design

Journal Contribution ResearchOnline@JCU
Dillon, Roberto
Abstract

The present paper defines an original approach to game analysis and design able to characterize a given game in a simple, yet efficient, way. Inspired by models widely used across the gaming industry, the proposed framework named A.G.E. is built by defining and layering different concepts: core player Actions, resulting Game-play and emotional Experience of players. These are all linked to each other by the game's own rules and goals to form a cohesive unit that can help in exposing the inner workings of any game. The model is then elaborated further into a regular grammar to provide a more formal and rigorous justification of the proposed framework and overall approach.

Journal

N/A

Publication Name

International Journal of Computer and Information Technology

Volume

3

ISBN/ISSN

2279-0764

Edition

N/A

Issue

2

Pages Count

6

Location

N/A

Publisher

IJCIT

Publisher Url

N/A

Publisher Location

N/A

Publish Date

N/A

Url

N/A

Date

N/A

EISSN

N/A

DOI

N/A