Delivering real-time business solutions via multiple digitally gamed engagements under competing dynamic scenarios

Conference Publication ResearchOnline@JCU
Hamilton, John;Lemmon, Colin;Lui, Carrie
Abstract

Corporate interactive learning is enhanced using the 'SODA' virtual world serious gaming platform. It reaches across digital and mobile platforms creating dynamic, multi-scenario, real-time-variants, with global corporate capacities. The 'SODA' platform allows new capability levels of real-time individual involvements, and provides interactive, multi-participant-sharing of resources. SODA delivers competitive, interactive serious gaming upskilling and new knowledge capture. It overcomes flaws in past multi-participant, multiplatforms and overcomes mobility constraints. It offers new corporate learning solutions and/or prototyping of selected technical (and/or non-technical) stakeholders.

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12th Annual Hawaii International Conference On Business

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1539-722X

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Pages Count

4

Location

Honolulu, Hawaii

Publisher

Hawaii International Conference on Business

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Publisher Location

Honolulu, HI, USA

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