The indirect associations of gaming motivations between psychological distress and problematic gaming
Journal Publication ResearchOnline@JCUAbstract
Psychological distress is a risk factor of problematic gaming and studies have examined potential mediators, such as gaming motivations, that could explain the relationship. Overall, these studies showed that the escape and competition motives appear to be robust mediators of the relationship. However, there are a few limitations with existing studies (e.g., the use of predominantly Hungarian and Italian speaking male gamers). The current study aimed to address the limitations and extend on the findings of existing studies. Participants were a representative sample of 1001 young adults in Singapore. There were 499 males (age range = 18 to 40, M = 29.12, SD = 5.76) and 502 females (age range = 18 to 40, M = 27.83, SD = 6.57). They completed instruments that assess psychological distress, gaming motivations, and problematic gaming. In general, the results showed that the competition and social motives had significant indirect associations between psychological distress and problematic gaming, but the results varied depending on the type of psychological distress (i.e., depression, anxiety, or stress), gender, and diagnostic criteria. Limitations include the use of a cross-sectional design and a stringent alpha level. Future research directions include distinguishing between positive and negative forms of the escape motive and examining cross-cultural variables that could affect the mediation models.
Journal
International Journal of Mental Health and Addiction
Publication Name
International Journal of Mental Health and Addiction
Volume
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ISBN/ISSN
1557-1882
Edition
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Issue
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Pages Count
19
Location
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Publisher
Springer
Publisher Url
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Publisher Location
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Publish Date
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Url
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Date
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EISSN
N/A
DOI
10.1007/s11469-025-01620-0
