Gaming motivations as moderators and mediators of the gender-internet gaming disorder link

Journal Publication ResearchOnline@JCU
Chew, Peter K.H.
Abstract

Research has shown that males are at higher risk for internet gaming disorder (IGD) than females (i.e. the gender-IGD link). However, few studies have examined the boundary conditions or processes that underlie the gender-IGD link. Consequently, the current study aimed to extend on the existing research by examining gaming motivations as moderators and mediators of the gender-IGD link. Participants were a representative sample of 1001 Singaporean young adults (50.15% females; 74.43% Chinese, 13.29% Malays, 9.29% Indians, and 3.00% Others). They completed instruments that assess IGD and gaming motivations (social, escape, competition, coping, skill development, fantasy, and recreation). The results showed that social, escape, competition, and skill development moderated the gender-IGD link. Furthermore, all seven gaming motivations partially mediated the gender-IGD link. Limitations include the use of a cross-sectional design and a specific conceptualisation of gaming motivations. Limitations notwithstanding, the results highlighted the importance of gaming motivations and have both theoretical and clinical implications that could advance the field of IGD.

Journal

Behaviour and Information Technology

Publication Name

Behaviour and Information Technology

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ISBN/ISSN

1362-3001

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Pages Count

10

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Publisher

Taylor & Francis

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EISSN

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DOI

10.1080/0144929X.2025.2573427