A hybrid data gathering and agent based cognitive architecture for realistic crowd simulations

Journal Publication ResearchOnline@JCU
Sinclair, Jacob;Suwanwiwat, Hemmaphan;Lee, Ickjai
Abstract

This paper proposes a realistic agent-based framework for crowd simulations that can encompass the input phase, the simulation process phase, and the output evaluation phase. In order to achieve this gathering, the three types of real-world data (physical, mental and visual) need to be considered. However, existing research has not used all the three data types to develop an agent-based framework since current data gathering methods are unable to collect all the three types. This paper introduces anew hybrid data gathering approach using a combination of virtual reality and questionnaires to gather all three data types. The data collected are incorporated into the simulation model to provide realism and flexibility. The performance of the framework is evaluated and benchmarked to prove the robustness and effectiveness of our framework. Various types of settings (self-set parameters and random parameters) are simulated to demonstrate that the framework can produce real-world like simulation.

Journal

Journal of Simulation

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Volume

17

ISBN/ISSN

1747-7786

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Issue

2

Pages Count

28

Location

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Publisher

Taylor & Francis

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Publisher Location

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Publish Date

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Url

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Date

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EISSN

N/A

DOI

10.1080/17477778.2021.1954487